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Dan - Deephaven

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Dan - Deephaven

Post by Chell on Tue Sep 11, 2012 5:10 am




The BIIIIGGGG Ring is obviously the wall, the central ring will be the keep (not necessarily circular) And the outer rings will be the towers.

These are not to scale.

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Re: Dan - Deephaven

Post by nopony on Tue Sep 11, 2012 5:29 am

good luck, i had similar project (windhelm) that never got 100% finished (because server shutdown/ddos).

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Re: Dan - Deephaven

Post by Chell on Tue Sep 11, 2012 5:36 am

Yeah but this is a new map, and Considering the work DDS and Dan and Unholy have done already, i doubt we're changing anytime soon. and if we get DDOS'd/Hacked again, i'll start over.

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Re: Dan - Deephaven

Post by Luda3 on Tue Sep 11, 2012 6:11 am

I was Trolling Through Forums when , this Happened ? xD It looks Good But its hard to make

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Re: Dan - Deephaven

Post by GX_BLADEZ on Tue Sep 11, 2012 11:01 am

Now where do the plots go?

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Re: Dan - Deephaven

Post by seifpic on Wed Sep 12, 2012 1:50 am

Is my base considered one of the towers? Razz

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Re: Dan - Deephaven

Post by DanGiZeR on Wed Sep 12, 2012 1:52 am

Towers are plots so , I think it is Razz

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Re: Dan - Deephaven

Post by Chell on Wed Sep 12, 2012 3:59 am

No seif, that's just an addon Razz

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