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Community Idea

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ItzDom
DaddyHobbs
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Post by DaddyHobbs Mon Oct 01, 2012 3:28 pm

Ever considered designating specific areas for, counties if you will? This would assist in reducing random builders, enhance community, create factions, smaller economies (with towny being a type of global marketplace), and so on. I was watching some YouTube videos and thought this would be interesting. Just food for thought.
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Post by ItzDom Tue Oct 02, 2012 2:43 am

<essay>

Well, at this current time, there is not enough community to create such a thing and the county leaders will need to be selected very carefully for the first time (e.g wars)
Not to mention to create a proper global economy will be close to impossible to replicate in real economy as an independent banking system will be tough to create and the flow of money will pretty much not happen.
One more final (main) point is that once a county has achieved success on a level, it will snowball other counties and make the game completely unequal which is also probable as friends on the server whom have greater access to the community will pretty much control the "world."

</essay>

tl;dr : No, it won't work.


Last edited by ItzDom on Tue Oct 02, 2012 2:52 am; edited 3 times in total
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Post by DDSLoan96 Tue Oct 02, 2012 2:44 am

Interesting, never thought about it like that. Ill see what the possibilities are now and if I ever get around to learning java see if I can do something like that and itz he said Counties
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Post by ItzDom Tue Oct 02, 2012 2:48 am

DDSLoan96 wrote:Interesting, never thought about it like that. Ill see what the possibilities are now and if I ever get around to learning java see if I can do something like that and itz he said Counties

God dammit i made a massive reading error, anyway edited and in the end, imo it will not work though it would be very good.
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Post by DDSLoan96 Tue Oct 02, 2012 3:02 am

I already got it planned out Razz Staff section post coming tonight to explain my idea
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Post by DaddyHobbs Tue Oct 02, 2012 3:14 am

ItzDom wrote:

Well, at this current time, there is not enough community to create such a thing and the county leaders will need to be selected very carefully for the first time (e.g wars)

Hobbs' Reply - they all start somewhere. Eventually you could hold local elections, or the Faction could select another way of voting in leaders. Monarchy, Democracy, Socialism, etc. This way you work on Faction independance.


Not to mention to create a proper global economy will be close to impossible to replicate in real economy as an independent banking system will be tough to create and the flow of money will pretty much not happen.

Hobbs' Reply - The jobs funtion will work. It will take time, but it will work. At first, resources are abundant. Once these resources are no longer abundant, people will have to work to purchase items. Admins and Developers will have to monitor in game resources to ensure the market doesn't get flooded. This would cause an economical crash.


One more final (main) point is that once a county has achieved success on a level, it will snowball other counties and make the game completely unequal which is also probable as friends on the server whom have greater access to the community will pretty much control the "world."


Hobbs' Repy - Good. Growth is good. This ensures Allies. These allies reduce the size of the larger Nation.


tl;dr : No, it won't work.
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Post by ItzDom Tue Oct 02, 2012 6:40 am

Reply to the second point - Well economical crashes are normal like the credit crunch which is being experienced currently. Such situations like this would make the economics of the game more interesting. Injections into the economy would be handled by mcjobs... O.O it works! just...
except people will be more likely to save if there isn't really much inflation and there won't be much money circulation.

Final point - I don't think you are understanding my point, basically there will be 1 or 2 factions which will have all the people inside and the rest will be pretty minor because those 1-2 factions will consist of the higher members of this servers social circle.
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Post by DaddyHobbs Tue Oct 02, 2012 9:20 am

ItzDom wrote:Reply to the second point - Well economical crashes are normal like the credit crunch which is being experienced currently. Such situations like this would make the economics of the game more interesting. Injections into the economy would be handled by mcjobs... O.O it works! just...
except people will be more likely to save if there isn't really much inflation and there won't be much money circulation.


Need to work out values of items.


Final point - I don't think you are understanding my point, basically there will be 1 or 2 factions which will have all the people inside and the rest will be pretty minor because those 1-2 factions will consist of the higher members of this servers social circle.

Good point. So what would we... err, y'all do for that? Any suggestions? I will think on this. I wouldn't want to force peopple into places they don't want to be. This would lose favor.



Side note, Admins/Mods would have to maintain quarries for excavators.
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Post by charzar30 Tue Oct 02, 2012 10:11 am

yea i hate that idea i don't want my town in a nation cause i sir think nations can go suck themselves off
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Post by DaddyHobbs Tue Oct 02, 2012 3:11 pm

No one said you had to join one char, but your home would not be protected by a faction. Though, random sacking would be frowned upon.
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Post by charzar30 Wed Oct 03, 2012 6:29 am

oh shit...wrong topic....errrmmm i mean RIGHT yes you "do not" OF CORSE NOT
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Post by Rex31056 Fri Oct 12, 2012 11:43 am

townies are enough. In my opinion. If we were to separate into countries, then we would be inequalities, (a new country being dwarfed by a massive one.) The possibility of a war is small, due to the fact that no one wants raids on their homes for the "sake of war", so basically, we are in peacetime.
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Post by Unholy_Death Sat Oct 13, 2012 8:09 am

Rex31056 wrote:townies are enough. In my opinion. If we were to separate into countries, then we would be inequalities, (a new country being dwarfed by a massive one.) The possibility of a war is small, due to the fact that no one wants raids on their homes for the "sake of war", so basically, we are in peacetime.

That's why you would join one of the large nations.
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Post by Rex31056 Sat Oct 13, 2012 5:07 pm

The smaller nations would be at the mercy of the bigger nations. THATS NOT FAIR (lol life is not fair)
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