Riftland: Steadfast
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Riftland: Steadfast
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v0.4 Sneak Peek

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Post by Enlighten Sun Feb 12, 2012 4:38 am

v0.4 Sneak Peek 2012-010

v0.4 Sneak Peek 2012-011

No words need be spoken.
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Post by Elenrai Sun Feb 12, 2012 4:48 am

seems good!
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Post by DDSLoan96 Sun Feb 12, 2012 8:34 am

wont that need a client mod?
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Post by Enlighten Sun Feb 12, 2012 8:45 am

DDSLoan96 wrote:wont that need a client mod?
Yep..but the possibilities that it brings outweighs the inconveniences.
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Post by Flapman Sun Feb 12, 2012 9:59 am

lol, a musket in minecraft hmm...
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Post by Defiled Sun Feb 12, 2012 4:23 pm

lol atleast we are moving up from swords (MEDIEVAL) to guns (more recent)
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Post by Enlighten Sun Feb 12, 2012 4:42 pm

The reason being is because I felt there was a real lack of variety when it came to ranged weapons, or weapons in general in Minecraft. The musket is merely just a glorified bow, it will never be a one shit kill at full health and the reload times will always be huge with the same range as a bow. To add to that, you will need a lot of gunpowder to make the ammunition and the gun itself so I wouldn't be surprised if a rich player only had about 4 or 5 leadshots for his musket.
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Post by Flapman Sun Feb 12, 2012 9:28 pm

Enlighten wrote:The reason being is because I felt there was a real lack of variety when it came to ranged weapons, or weapons in general in Minecraft. The musket is merely just a glorified bow, it will never be a one shit kill at full health and the reload times will always be huge with the same range as a bow. To add to that, you will need a lot of gunpowder to make the ammunition and the gun itself so I wouldn't be surprised if a rich player only had about 4 or 5 leadshots for his musket.

I think it would be cool to have some items that are VERY hard to make and very powerful. like a concentrated Diamond sword:
- = nothing
1 = Diamond BLOCK
2 = Obsidian

- 1 -
- 1 -
- 2 -
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