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Riftland Supremacy Bug Report Thread
+5
charzar30
deltonb44
Unholy_Death
DanGiZeR
Enlighten
9 posters
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Riftland Supremacy Bug Report Thread
I figured there would be lots of bugs since I haven't had much time to go through everything myself, but do post the bugs you find here and I'll update the opening post with a list of known bugs/issues.
____________
- Global/Local Chat colour not displaying correctly
- Authme asks for confirmation for password during registration when it is not needed
- Monsters/animals not spawning
- Sheep are too common
- General iconomy shitballing
- Glowstone block cannon ammunition poison effects need to be longer..
- Insufficient funds error on respawn
- LWC permissions
- LWC Doors cannot be broken by zombies
- Plugin list still needs to be hidden
- /warp requires warmup which is silly
- Member group lists members as Regulars in chat
- Difficulty is not correct
- No colourisation of Chat channel
- Mcmmo awaiting implementation (working on level curves and exp etc.)
- Towny also not present yet
- No kits!!!
- Craftbook not activated!
- Experimental /warp Dragon that takes you to a fire-spitting Enderdragon's nest that spawns a Dragon every hour to test Guardian Dragons
- Implement magic system
- Newbie starter kit is incorrect
- Moar automated messages
- Giants don't have enough health
- Fire attack needs to be buffed
- All skills are too easy to level up
- Towny heals the world after explosions
- Criminals need to be renamed to outlaws
- Slimes are too common
- World Edit/Guard is broken
- No self-service protection plugin yet!
- /warp Bank to be set up for mineral to money exchange, money has no use as of yet
- Implement multiple worlds including Fortress Defence and Creative
- No manual
- Implement limited lives plugin by Seifpic
- Rift Energy should regen slightly slower (30 ticks)
- Bind spell shouldn't last that long
- Blink spell spitting out stupid messages
- Fists deal too much damage (debatable)
- iron ore should give more exp in comparison to coal ore
- I have yet to add automatic [Regular] promotion
- Add moar spells
- Add the Fort Defence arenas
- Build a proper global portal room
- Get DDS to upload old Creative map
- Add the rest of the groups
____________
- Glowstone block cannon ammunition poison effects need to be longer..
- Insufficient funds error on respawn
- LWC permissions
- LWC Doors cannot be broken by zombies
- Member group lists members as Regulars in chat
- Difficulty is not correct
- No colourisation of Chat channel
- Mcmmo awaiting implementation (working on level curves and exp etc.)
- Towny also not present yet
- Craftbook not activated!
- Experimental /warp Dragon that takes you to a fire-spitting Enderdragon's nest that spawns a Dragon every hour to test Guardian Dragons
- Moar automated messages
- Fire attack needs to be buffed
- All skills are too easy to level up
- Towny heals the world after explosions
- Criminals need to be renamed to outlaws
- Slimes are too common
- World Edit/Guard is broken
- No self-service protection plugin yet!
- /warp Bank to be set up for mineral to money exchange, money has no use as of yet
- No manual
- Bind spell shouldn't last that long
- Blink spell spitting out stupid messages
- iron ore should give more exp in comparison to coal ore
- I have yet to add automatic [Regular] promotion
- Add moar spells
- Add the Fort Defence arenas
- Build a proper global portal room
- Get DDS to upload old Creative map
- Add the rest of the groups
Last edited by Enlighten on Fri Dec 28, 2012 3:58 am; edited 19 times in total
Re: Riftland Supremacy Bug Report Thread
I think you should buff "big old friends" a lot too. Sorry, forgot to mention that in-game.
Or just make them drop iron instead of diamonds and emeralds.
Or just make them drop iron instead of diamonds and emeralds.
Last edited by DanGiZeR on Fri Dec 21, 2012 3:20 am; edited 1 time in total (Reason for editing : Replaced something with big old friends)
DanGiZeR- Global Moderator
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Re: Riftland Supremacy Bug Report Thread
/sethome works fine but when trying to return home it gives a insufficient funds error. Not sure if this is actually a bug or if we have to pay each time we use /home
Unholy_Death- Community Manager
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Re: Riftland Supremacy Bug Report Thread
Unholy_Death wrote:/sethome works fine but when trying to return home it gives a insufficient funds error. Not sure if this is actually a bug or if we have to pay each time we use /home
- General iconomy shitballing
It will be fixed later.
DanGiZeR- Global Moderator
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Re: Riftland Supremacy Bug Report Thread
question, why do you wanna hide the plugins ?
deltonb44- Character Name : Delton
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Re: Riftland Supremacy Bug Report Thread
So people don't run off and make cheap copies of Riftland.
Unholy_Death- Community Manager
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Re: Riftland Supremacy Bug Report Thread
they could easyily figure out what plugins are used soo yeah..
charzar30- Character Name : charzar30
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Re: Riftland Supremacy Bug Report Thread
Not true, Craftland/Riftland had more than 80+ plugins..back in the day, people would make rival copies of CL which did draw a few players away.charzar30 wrote:they could easyily figure out what plugins are used soo yeah..
Re: Riftland Supremacy Bug Report Thread
light im on 1.4.6 D:
charzar30- Character Name : charzar30
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Re: Riftland Supremacy Bug Report Thread
Beds failing to work.
Unholy_Death- Community Manager
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Re: Riftland Supremacy Bug Report Thread
I removed the extra bed /home and just gave members one /sethome instead. Regulars get 2, VIP get 3 etc.Unholy_Death wrote:Beds failing to work.
Re: Riftland Supremacy Bug Report Thread
That sounds great.
Unholy_Death- Community Manager
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Re: Riftland Supremacy Bug Report Thread
can i get 1/2
charzar30- Character Name : charzar30
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Re: Riftland Supremacy Bug Report Thread
Not sure if this is considered a bug but it's definitely a report, not a complaint. The server gets laggy whenever I am going into new areas of the map. Kind of like it is barely keeping up with rendering the new areas.
Pircs- Character Name : Pircs
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Re: Riftland Supremacy Bug Report Thread
Pircs wrote:Not sure if this is considered a bug but it's definitely a report, not a complaint. The server gets laggy whenever I am going into new areas of the map. Kind of like it is barely keeping up with rendering the new areas.
Yeah chunk generation. In v1, the map will be pregenerated so that won't happen
Re: Riftland Supremacy Bug Report Thread
Let's do it!
Unholy_Death- Community Manager
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Re: Riftland Supremacy Bug Report Thread
After using teleportation spells , you can not get damage and/or deal damage.
Anti-spawn-rape causes this I guess. (And you can't use teleport skills in combat too, confirmed)
Anti-spawn-rape causes this I guess. (And you can't use teleport skills in combat too, confirmed)
DanGiZeR- Global Moderator
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Re: Riftland Supremacy Bug Report Thread
Endermen seem to be turned off. Maybe by design but just noticed because I wanted an ender pearl today.
Pircs- Character Name : Pircs
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Re: Riftland Supremacy Bug Report Thread
the pushing spell doesnt push xD or its just as small as normal hitting and you gotta be really close
charzar30- Character Name : charzar30
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Re: Riftland Supremacy Bug Report Thread
Condition: A zombie breaks a door registered with LWC and it drops. The owner kills the zombie and places the door back in position
What occurs: The door drops after a second and the server responds "Wooden Door unregistered"
What should occur: The door should be unregistered when broken by mobs and be placed as a normal unregistered door.
This same scenario happened again except this time....
What occurs: The door is placed with the original LWC settings (Settings were private and autoclose on)
What should occur: Hmm... I couldn't find this in LWC so I suppose this is a sane behavior.
What occurs: The door drops after a second and the server responds "Wooden Door unregistered"
What should occur: The door should be unregistered when broken by mobs and be placed as a normal unregistered door.
This same scenario happened again except this time....
What occurs: The door is placed with the original LWC settings (Settings were private and autoclose on)
What should occur: Hmm... I couldn't find this in LWC so I suppose this is a sane behavior.
Last edited by Pircs on Mon Dec 24, 2012 6:15 pm; edited 1 time in total (Reason for editing : Recieved a different result a second time.)
Pircs- Character Name : Pircs
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Re: Riftland Supremacy Bug Report Thread
Enlighten wrote:- iron ore should give more exp in comparison to coal ore
NO! Infinite exp since iron drops as a block (unless you mean an ingot in a furnace).
seifpic- Riftland Plugin Developer
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Re: Riftland Supremacy Bug Report Thread
Light, We need to change the portal material to something other than portal...zombie pigmen will spawn....a lot. I suggest water
Re: Riftland Supremacy Bug Report Thread
Pircs wrote:Condition: A zombie breaks a door registered with LWC and it drops. The owner kills the zombie and places the door back in position
What occurs: The door drops after a second and the server responds "Wooden Door unregistered"
What should occur: The door should be unregistered when broken by mobs and be placed as a normal unregistered door.
This same scenario happened again except this time....
What occurs: The door is placed with the original LWC settings (Settings were private and autoclose on)
What should occur: Hmm... I couldn't find this in LWC so I suppose this is a sane behavior.
Aren't doors meant to be automatically registered? I'm not quite sure what you're trying to convey here, sorry !
seifpic wrote:Enlighten wrote:- iron ore should give more exp in comparison to coal ore
NO! Infinite exp since iron drops as a block (unless you mean an ingot in a furnace).
mcMMO is smart enough to discern between placed blocks and natural iron ore.
DDSLoan96 wrote:Light, We need to change the portal material to something other than portal...zombie pigmen will spawn....a lot. I suggest water
Mob spawns will be disabled in spawn areas where Portals are
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