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Poll:Map551

Poll:Map

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Map reset? y/n

73% 73% 
[ 8 ]
27% 27% 
[ 3 ]
 
Total Votes : 11

Poll:Map

Post by Chell on Sat Mar 30, 2013 12:09 pm

Since vince someone hasn't set my perms properly, I'm posting this here >_>


Riftland is in need of a new direction. Recently the Development team (yay we sound fancy) have been discussing said direction and we have concluded that we are going to put together our own Riftland modpack and Launcher! Very Happy

A selection of mods will be added enabling a more exciting and involved experience ingame (pssst missiles)

Thing is we maaaaay need a map reset. So we need your input. Understandably some of you will be anti-reset because of your builds and I'm not promising anything but there may be a method of transferring them across available.

As soon as we have a final modlist I shall post it here!

~Chell

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Re: Poll:Map

Post by Radbromance on Sat Mar 30, 2013 12:47 pm

i say that we have a ratio of compensation for what people have had reset. towns = certain amount, + outposts, depending on size, etc.

or you guys can just say screw us and do whatever you want.

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Re: Poll:Map

Post by nopony on Sat Mar 30, 2013 2:04 pm

i can't see this solving any problems when there are nearly no players playing at riftland.

the problem is the lack of players on, not minecraft.

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Re: Poll:Map

Post by Unholy_Death on Sat Mar 30, 2013 3:35 pm

From what I understand, we are going to be using Voltz or some combo of similar mods. Voltz is incredibly popular right now and will be sure to attract more users. We are also working on a theme/story for the server. (basically an idea I had back in RR, but everyone was to much of a whore to listen.) It seems that basic vanilla mc is dead, everyone is interested in these mod packs now.

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Re: Poll:Map

Post by seifpic on Sat Mar 30, 2013 4:29 pm

I don't want to give away too much since we are still not quite settled, but I think we are going to be making a custom Riftland modpack and a custom launcher (which I'm working on right now). Unless we use mods that change world generation (which we probably will) we will not need a map reset. If we do, I was researching a couple of hours ago and I might come up with a utility that will delete unmodified chunks and let them regen.

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Re: Poll:Map

Post by Zavarin on Sat Mar 30, 2013 11:02 pm

lol did we not allredy try this with spout sum time ago how will it be better now.

but i am up for it i dont mind a reset i did build alot tho but o well i am used to starting over by now.

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Re: Poll:Map

Post by DDSLoan96 on Sun Mar 31, 2013 12:23 am

This may be enough to bring me back...I say new map, Old one put up for Download

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Re: Poll:Map

Post by Enlighten on Sun Mar 31, 2013 12:24 am

I'm pro-new map. It's going to be a lot harder to balance things in tune with the resources people have already gathered.

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Re: Poll:Map

Post by DanielDCD on Sun Mar 31, 2013 12:29 am

Enlighten wrote:I'm pro-new map. It's going to be a lot harder to balance things in tune with the resources people have already gathered.
right you are but i wouldmiss the things i have done so far, but if it attarcts more people to the server then great Very Happy

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Re: Poll:Map

Post by DanielDCD on Sun Mar 31, 2013 12:32 am

this server has tried to do magic with the little smalls thing, but we need something like thaumcraft, it would be amazing to have just that.

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Re: Poll:Map

Post by Chell on Sun Mar 31, 2013 11:18 am

Zavarin wrote:lol did we not allredy try this with spout sum time ago how will it be better now.

but i am up for it i dont mind a reset i did build alot tho but o well i am used to starting over by now.

Not quite the same Razz Spout enabled custom items, yes, but with this we can have so much more.

this server has tried to do magic with the little smalls thing, but we need something like thaumcraft, it would be amazing to have just that.

We're thinking of having two factions - Alethkar and Lorath (Not giving any details yet) But one will be focused more on melee and honour and the other will be magic, intelligence and soul. This will add a story/RPG sort of element to the idea. Of course you don't HAVE to join a faction, and there will still be towns and the like, but it's going to be great! Very Happy

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Re: Poll:Map

Post by ItzDom on Sun Mar 31, 2013 2:17 pm

Chell wrote:Since vince someone hasn't set my perms properly, I'm posting this here >_>

maaaaaaaaaaad

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Re: Poll:Map

Post by nopony on Sun Mar 31, 2013 5:45 pm

Chell wrote:

Not quite the same Razz Spout enabled custom items, yes, but with this we can have so much more.



We're thinking of having two factions - Alethkar and Lorath (Not giving any details yet) But one will be focused more on melee and honour and the other will be magic, intelligence and soul. This will add a story/RPG sort of element to the idea. Of course you don't HAVE to join a faction, and there will still be towns and the like, but it's going to be great! Very Happy

so
this
is
going
to
be
a
roleplaying
sever?


Last edited by nopony on Sun Mar 31, 2013 6:04 pm; edited 1 time in total (Reason for editing : had to add my feels)

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Re: Poll:Map

Post by Chell on Sun Mar 31, 2013 11:01 pm

so
this
is
going
to
be
a
roleplaying
sever?

It hasn't been chosen for definite yet, but quite possibly.

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Re: Poll:Map

Post by DanielDCD on Sun Mar 31, 2013 11:11 pm

Chell wrote:

Not quite the same Razz Spout enabled custom items, yes, but with this we can have so much more.



We're thinking of having two factions - Alethkar and Lorath (Not giving any details yet) But one will be focused more on melee and honour and the other will be magic, intelligence and soul. This will add a story/RPG sort of element to the idea. Of course you don't HAVE to join a faction, and there will still be towns and the like, but it's going to be great! Very Happy
can there be a faction of science, engineers?

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