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v1.4OB Part One Patch Changelog
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Dat Chris
Enlighten
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v1.4OB Part One Patch Changelog
Here are a list of changes brought to the server in the latest Riftland Steadfast update (v1.4OB Part One):
- Skins are now available!*
- The map and all player data has been reset
- The Riftland Bank and Commodity Exchange has now been constructed
- Class selection is now a lot smoother, simply walk into the beacon to select one
- Starting Class book has been updated and improved
- Marketplace regions are now rentable
- The Map is now mostly generated and has a border of radius 15,000 blocks, with server market as the centre
- Angelic Vessel's /tppos special ability removed and is now standard for all Angelic Vessels
- /spawn, /home, /warp all share the same cooldown of ten minutes
- All teleport warmups except for Angels and Demons last for ten seconds
- Pig Zombies are no longer aggressive towards players
- Furnaces no longer take years to function
- Days and nights are now vanilla length
- Selecting the Mage class will no longer make you an Angelic Vessel
- Biomes o' Plenty biomes are now being generated
- Demonic Vessel spawn is now Ghast-proof
- Chunk view distance reduced slightly
- All mobs now deal less damage towards players
- Teleporting is now cooler~
- Players no longer receive random damage (caused by lag)
- Players no longer limited to four and a half hearts max health
- Demonic Vessels no longer receive water damage when in a boat
- Class traits are no longer sporadic
- Angelic Vessels can communicate to other angels using /ac in their own chat channel
- Server spawn is no longer a duplicate of the class selection complex
- Player limit changed to fifteen
- Server performance drastically improved
Known Issues/To do:
- Unlockable special abilities for classes/class level up system (Will be amended in Part II)
- Sigils and Vessel repellents
- All players have default health values and regeneration (Will be amended in Part II)
- Donator reserved slots
*To choose a skin, register here with the exact name you use to play on Riftland and upload your skin there.
- Skins are now available!*
- The map and all player data has been reset
- The Riftland Bank and Commodity Exchange has now been constructed
- Class selection is now a lot smoother, simply walk into the beacon to select one
- Starting Class book has been updated and improved
- Marketplace regions are now rentable
- The Map is now mostly generated and has a border of radius 15,000 blocks, with server market as the centre
- Angelic Vessel's /tppos special ability removed and is now standard for all Angelic Vessels
- /spawn, /home, /warp all share the same cooldown of ten minutes
- All teleport warmups except for Angels and Demons last for ten seconds
- Pig Zombies are no longer aggressive towards players
- Furnaces no longer take years to function
- Days and nights are now vanilla length
- Selecting the Mage class will no longer make you an Angelic Vessel
- Biomes o' Plenty biomes are now being generated
- Demonic Vessel spawn is now Ghast-proof
- Chunk view distance reduced slightly
- All mobs now deal less damage towards players
- Teleporting is now cooler~
- Players no longer receive random damage (caused by lag)
- Players no longer limited to four and a half hearts max health
- Demonic Vessels no longer receive water damage when in a boat
- Class traits are no longer sporadic
- Angelic Vessels can communicate to other angels using /ac in their own chat channel
- Server spawn is no longer a duplicate of the class selection complex
- Player limit changed to fifteen
- Server performance drastically improved
Known Issues/To do:
- Unlockable special abilities for classes/class level up system (Will be amended in Part II)
- Sigils and Vessel repellents
- All players have default health values and regeneration (Will be amended in Part II)
- Donator reserved slots
*To choose a skin, register here with the exact name you use to play on Riftland and upload your skin there.
Dat Chris- Trial Moderator
- Character Name : Chris
Settlement : Konan
Posts : 38
Likes : 2
Join date : 2013-01-17
Re: v1.4OB Part One Patch Changelog
cant connect
DanielDCD- Posts : 161
Likes : 0
Join date : 2013-02-23
Age : 24
Re: v1.4OB Part One Patch Changelog
yes, skins
Last edited by Jeurissen on Mon Jul 15, 2013 8:36 pm; edited 1 time in total
Konan the boobaron- Character Name : Jeurissen
Settlement : Konan
Posts : 44
Likes : 1
Join date : 2013-01-23
Location : TrollVille
Re: v1.4OB Part One Patch Changelog
What?!! connection refused: connect
Konan the boobaron- Character Name : Jeurissen
Settlement : Konan
Posts : 44
Likes : 1
Join date : 2013-01-23
Location : TrollVille
Re: v1.4OB Part One Patch Changelog
Any ETA on when the server will be up?
Psycho- Character Name : Psycho
Settlement : Konan
Posts : 68
Likes : 1
Join date : 2012-03-26
Location : On my invisible chicken nugget
Re: v1.4OB Part One Patch Changelog
it should be up now, but there probably is an unintended crash
Konan the boobaron- Character Name : Jeurissen
Settlement : Konan
Posts : 44
Likes : 1
Join date : 2013-01-23
Location : TrollVille
Re: v1.4OB Part One Patch Changelog
Yeah, for some reason, the control panel scheduled a server shutdown..but it's up now.
Re: v1.4OB Part One Patch Changelog
Oh great, same old annoying limit... why do you have to make that map limit anyways?Enlighten wrote:- The Map is now mostly generated and has a border of radius 15,000 blocks, with server market as the centre
nopony- Settlement : Konan
Posts : 555
Likes : 18
Join date : 2012-07-01
Age : 27
Re: v1.4OB Part One Patch Changelog
nopony wrote:Oh great, same old annoying limit... why do you have to make that map limit anyways?Enlighten wrote:- The Map is now mostly generated and has a border of radius 15,000 blocks, with server market as the centre
The craftland map was 17GB without a limit.
Re: v1.4OB Part One Patch Changelog
enlighten can always make it bigger if the map runs out of resourses
DanielDCD- Posts : 161
Likes : 0
Join date : 2013-02-23
Age : 24
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