Riftland: Steadfast
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Riftland Steadfast Class System Guide

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Riftland Steadfast Class System Guide

Post by Enlighten on Mon Jul 08, 2013 10:10 pm

Hunter - "Specialist in both melee and ranged combat - Hunters are usually born into fighting
 supernatural beings that seek to destroy all those with living souls. They often
 fight alongside Angels in the war against Hell."

Health +
Melee damage +
Melee resistance +
Projectile damage ++
Damage vs. Demonic Vessels +
Fire resistance -
Can wear Diamond Armour
Can use /locate to point your compass towards any player every 5 minutes.

Special Abilities:

Able Hunter - Perform hand-related tasks (mining, digging, attacking, etc) much faster than others.
Kill 250 Demonic Vessels

Expert Swordsman - Blocking slowly consumes hunger, but negates all incoming damage from entities.
Kill 450 Demonic Vessels

Silent Tracker - Automatically sneak in dark areas, making you slightly harder to detect.
Kill 700 Demonic Vessels
_________________________________

Mage - "Born with naturally higher resistances and arcane ability,
 a Mage can wield terrifying power once adept in the practice of sorcery. They are
 not bound to either Heaven nor Hell, and can choose to lead their own path."

Health -
Health regeneration quantity ++
Melee damage -
Projectile damage -
Fall damage resistance +
Poison resistance ++
Fire resistance ++
Explosion resistance ++
Cannot wear any form of armour apart from Mage Robes
Starts off with Magic Level 20

Special Abilities:

Feared Demon Slayer - Monsters will no longer be aggressive towards you unless provoked.
Kill 300 Demonic Vessels

Uriel's Blade - Any sword will ignite the target.
Kill 600 Demonic Vessels

Touch of Perdition - Fist damage will ignite the target.
Kill 300 Angelic Vessels

_________________________________

Angelic Vessel - "They are ruthless soldiers of Heaven merely using human bodies
 as vessels. Boasting extremely high health and teleportation abilities, Angels are
 the spearhead of the war against Hell and all who side with it."

Health +++
Health regeneration quantity --
Fire resistance ---
No fall damage
Exempt from teleport warmups
Explodes on death
Ability to teleport anywhere using /tppos

Special Abilities:

Leader of the Garrison - Melee Resistance +25%
Kill 300 Demonic Vessels

Archangel Blade - Attacks with a gold sword shoot a beam of light which instantly kills the undead and deals moderate damage to everyone else. Higher Minecraft levels increases intensity.
Kill 550 Demonic Vessels

_________________________________


Demonic Vessel - "Thriving in fire and lava, they come to the Overworld to
 wreak havoc, death and destruction in the name of Lucifer. With their telekinesis
 ability, they are able to push entities away using right click."

Health ++
Health regeneration quantity ---
Poison resistance -
No fire or lava damage
No fall damage
Exempt from teleport warmups
Explodes on death
Will take damage upon contact with water
Telekinesis 

Special Abilities:

Soul Shatter - Left clicking while holding an ender pearl shatters the pearl, temporarily draining all light sources in the area. Also drains all nearby life sources, damaging enemies repeatedly until a well-lit area is reached.
Kill 300 Angelic Vessels

Lucifer's Messenger - Ability to teleport anywhere using /tppos, cooldown of ten minutes.
Kill 850 Humans/Vessels

Demonic Strength - Attacks while barehanded increased by 300%. Damage bonus increases when MC Level is over 30.
Kill 1250 Humans/Vessels
_________________________________


Last edited by Enlighten on Mon Jul 15, 2013 11:18 pm; edited 2 times in total

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Enlighten
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Re: Riftland Steadfast Class System Guide

Post by Enlighten on Mon Jul 15, 2013 11:19 pm

Updated - Now reflects ingame class book. Sticked and locked~

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Settlement : Konan
Posts : 1426
Likes : 50
Join date : 2011-12-29
Location : London

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