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v0.1CA Patch Changelog
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v0.1CA Patch Changelog
Here are a list of changes brought to the Server in the latest Riftland Supremacy patch (v0.1CA):
- Added PayGol Mobile Payment gateway for SMS/Calling donations
- Reset map and creative gamemodes given to players for the lulz
- Addition of mcMMO and the first revision of level/exp/treasure gains
- Addition of Towny
- Fixed all chat related issues, colourised Channel Tags
- PVP Karma system added, killing Innocents (Criminal rating of below 10) will give you one Criminal point and will have negative victim drop effects (WILL BE PROPERLY DOCUMENTED IN MANUAL)
- Removed prefixed world in chat
- Greatly increased mob spawns
- Added periodic server-wide messages
- Melee Stompey Giants replaced with Fire Giants that stomp at close range
- Buffed Giant health
- Temporarily removed the special mobs for improvement
- Shields are more susceptible to damage and last for a shorter period of time
- Players who log out during combat will be charged 50 coins
- Players can no longer teleport during combat
- All Spiders and Zombies hits are poisonous for 5 seconds
- Sheep are now more rare
- Glowstone block projectile poison effects from cannons last longer
- Stone block projectile now gives a blindness effect
- Certain commands no longer cost money
- LWC protected doors can no longer be opened by redstone
- Fixed money lost on death and capped it to 25% for non-PvP deaths, PvP death money drops depends on whether you are killed by a Criminal, and you have a 50% chance of evading theft
- LWC correctly configured, chests are no longer automatically protected
- LWC doors can now be broken by Zombies
- Plugin list hidden
- Temporarily removed all broken warmups/cooldowns
- Members are no longer referred to as [Regular] in chat
- Server difficulty set to Difficult
Known Issues/To do:
https://riftland.forumotion.com/t1315-riftland-supremacy-bug-report-thread
- Added PayGol Mobile Payment gateway for SMS/Calling donations
- Reset map and creative gamemodes given to players for the lulz
- Addition of mcMMO and the first revision of level/exp/treasure gains
- Addition of Towny
- Fixed all chat related issues, colourised Channel Tags
- PVP Karma system added, killing Innocents (Criminal rating of below 10) will give you one Criminal point and will have negative victim drop effects (WILL BE PROPERLY DOCUMENTED IN MANUAL)
- Removed prefixed world in chat
- Greatly increased mob spawns
- Added periodic server-wide messages
- Melee Stompey Giants replaced with Fire Giants that stomp at close range
- Buffed Giant health
- Temporarily removed the special mobs for improvement
- Shields are more susceptible to damage and last for a shorter period of time
- Players who log out during combat will be charged 50 coins
- Players can no longer teleport during combat
- Sheep are now more rare
- Glowstone block projectile poison effects from cannons last longer
- Stone block projectile now gives a blindness effect
- Certain commands no longer cost money
- LWC protected doors can no longer be opened by redstone
- Fixed money lost on death and capped it to 25% for non-PvP deaths, PvP death money drops depends on whether you are killed by a Criminal, and you have a 50% chance of evading theft
- LWC correctly configured, chests are no longer automatically protected
- LWC doors can now be broken by Zombies
- Plugin list hidden
- Temporarily removed all broken warmups/cooldowns
- Members are no longer referred to as [Regular] in chat
- Server difficulty set to Difficult
Known Issues/To do:
https://riftland.forumotion.com/t1315-riftland-supremacy-bug-report-thread
Last edited by Enlighten on Sat Dec 22, 2012 4:34 am; edited 2 times in total
Re: v0.1CA Patch Changelog
What about stomping and burning giants ? Because you know.. Just burning or just stomping is not really hard to kill..
Also , I spawned in mid-air and fell to my death when I first logged into server. After respawn, it was OK.
Also , I spawned in mid-air and fell to my death when I first logged into server. After respawn, it was OK.
DanGiZeR- Global Moderator
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