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Riftland: Steadfast
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v0.7OB Patch Changelog

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v0.7OB Patch Changelog Empty v0.7OB Patch Changelog

Post by Enlighten Tue Jan 08, 2013 1:16 am

Here are a list of changes brought to the Server in the latest Riftland Supremacy patch (v0.70OB):

- Added Staff Ranks. Staff will now have access to the following: (/kick, /ban, /tempban, /mute) and will able to check block logs in Creative World.
- It is now easier to become an Outlaw, Criminal Rating required is now over four (3 kills under half an hour for Outlaw Status)
- Breaking Mob Spawner blocks will now grant you its energy, giving you 1850 XP (equivalent to 30 Levels from Level 0)
- Arrival of Magic! Some spells can now be purchasable in the Mage College pushed to next update
- Sand and Gravel generators are now back
- Backpacks are fully functional and available to purchase at the Financial District of Spawn
- Creative world reset
- Disallowed Sponge placement in Creative World
- Allowed World Guard protections in Creative World using /region claim (use Wooden Axe to select cuboid, max claim volume is 100x100x100)
- Set limit on amount of rentable plots you can own (3)
- Moved the Island portal to the beach
- NPC Guards at Spawn will no longer disappear and hide
- Mobs should stop spawning at the spawn
- '/warp market' introduced with larger plots. Small plots are 550GP per week, Huge Plots are 950GP per week
- Armour can now be levelled up
- Tools now correctly level up when used and should become more useful at higher levels
- Items that reach Level 30 will automatically receive an Unbreaking I Enchantment
- Levelled Items no longer receive special colours due to bugs with anvils relating to this
- You can no longer take the Life 'apples' in the /lives GUI
- Misc improvements to server performance

Known Issues/To do:

- Mage College quests to increase Rift Energy level needs to be created!


Last edited by Enlighten on Tue Jan 08, 2013 2:47 am; edited 3 times in total
Enlighten
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Post by nopony Tue Jan 08, 2013 1:40 am

i guess there will not be any plugin to pick up spawners now :/
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Post by charzar30 Thu Jan 10, 2013 7:59 am

Backpacks are fully functional and available to purchase at the Financial District of Spawn


I placed a backpack and now its a normal chest xD

tested 2 times xD

also spawner blocks still dont give me xp Sad 2 spawners wasted
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Post by Enlighten Thu Jan 10, 2013 8:24 am

charzar30 wrote: Backpacks are fully functional and available to purchase at the Financial District of Spawn


I placed a backpack and now its a normal chest xD

tested 2 times xD

also spawner blocks still dont give me xp Sad 2 spawners wasted
I broke a spawner a few hours ago and it gave me exp. The backpack block is currently bugged, Seif is working on it ^_^
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Post by charzar30 Thu Jan 10, 2013 8:29 am

really? then those spawners are racist!
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Post by jm_samiley Fri Jan 11, 2013 2:20 am

Huh. I dunno what to say after a period of inactivity.
One thing for sure:
Server's still running and it's time to join again. (And maybe get inactive again.)
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Post by DanGiZeR Fri Jan 11, 2013 4:32 am

Enlighten wrote:
- You can no longer take the Life 'apples' in the /lives GUI

I couldn't pick them.. Even when lives were implemented. Huh.

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